Sep. 2nd, 2025
Day 7: How many companions do you have, and do you use all of them?
I have 4 living companions (2 Kubrows, 1 Predasite, 1 Helminth Charger), and 3 synthetic companions (Taxon, Djinn, Helios). I think I use each category of companion equally, though I have specific ones I use more often. I mainly equip one Kubrow (the one I use the most being named "CEO of Happiness" or something like that) and one drone (Helios) for long spans of time before switching between them.

I have 4 living companions (2 Kubrows, 1 Predasite, 1 Helminth Charger), and 3 synthetic companions (Taxon, Djinn, Helios). I think I use each category of companion equally, though I have specific ones I use more often. I mainly equip one Kubrow (the one I use the most being named "CEO of Happiness" or something like that) and one drone (Helios) for long spans of time before switching between them.

Day 8: Which protoframe would you want added to the game?
Valkyr or Gara. For Valkyr, it'd be interesting to see if the writers will somehow keep her flayed flesh design with the protoframe, or if the protoframe looks more like Valkyr's Gersemi skin. (Maybe some lore event could happen that turns the Gersemi protoframe into the Valkyr protoframe?)
Gara I think would be interesting thematically. I think of the protoframes as not being just human versions of their respective frames, but people who bear the traits of their frame. Knowing that the person who'd become the Gara we know did so willingly, knowing the secrets of warframes, it'd be interesting to see another person who made that choice. Not just that, but a person we can talk to!

Valkyr or Gara. For Valkyr, it'd be interesting to see if the writers will somehow keep her flayed flesh design with the protoframe, or if the protoframe looks more like Valkyr's Gersemi skin. (Maybe some lore event could happen that turns the Gersemi protoframe into the Valkyr protoframe?)
Gara I think would be interesting thematically. I think of the protoframes as not being just human versions of their respective frames, but people who bear the traits of their frame. Knowing that the person who'd become the Gara we know did so willingly, knowing the secrets of warframes, it'd be interesting to see another person who made that choice. Not just that, but a person we can talk to!

Day 9: What would you like to see revisited and updated?
Between railjack and archwing missions, maybe the railjack side of Warframe. You couuuuld improve archwings just by themselves, but given that archwings have nice interplay with railjacks, I feel like the bigger system could benefit from an improvement.
Now when I say this, I will note that I don't know *how* exactly I would want railjacks to be improved. One of my ideas is to maybe have it so your railjack could function as your base of operations, similar to the orbiter or Drifter's camp. There may be some logistical issues in placing furniture in a gameplay area (since players and NPCs will roam), but I dunno... any in-ship decorations would be nice.
A more abstract idea would be to improve the controls of playing in a railjack. I feel like any position with a gun is the more engaging way to play railjack, but they are also the weirdest to control. This is especially true for the pilot's position. You can shoot from it, however the cursor is super floaty. This might be to help reduce motion sickness when inside the railjack, but to play like this just feels awkward.

Between railjack and archwing missions, maybe the railjack side of Warframe. You couuuuld improve archwings just by themselves, but given that archwings have nice interplay with railjacks, I feel like the bigger system could benefit from an improvement.
Now when I say this, I will note that I don't know *how* exactly I would want railjacks to be improved. One of my ideas is to maybe have it so your railjack could function as your base of operations, similar to the orbiter or Drifter's camp. There may be some logistical issues in placing furniture in a gameplay area (since players and NPCs will roam), but I dunno... any in-ship decorations would be nice.
A more abstract idea would be to improve the controls of playing in a railjack. I feel like any position with a gun is the more engaging way to play railjack, but they are also the weirdest to control. This is especially true for the pilot's position. You can shoot from it, however the cursor is super floaty. This might be to help reduce motion sickness when inside the railjack, but to play like this just feels awkward.
