pepyo: A picture of a lovebird (Default)
This comment from the official Warframe wiki tickled me:

"Really deceiving to be a he/him his. Going to have him sing a song that uses a female voice singer?? From the face to the design. Not even for a millisecond that I consider that a he. Now hearing and seeing people call him that. Really don't feel right. An feel that could have been avoided. Feel forced. An will get not just people like me confused but seen as woke."

The Operator is presumably a young teenager, so it'd made sense for Adis, the character specifically designed to be the Operator's friend, to be modeled after a prepubescent boy -- of whom are usually voiced by women!! did bro forget what he sounded like when he was like. 12

Regardless, Adis is a sentient. These guys don't really conform to human ideals of masculinity or femininity. Like, Hunhow, who has a more masculine voice, mentions multiple times in his dialogue having a "womb", which is usually associated with women. get your head outta your ass and pick a struggle man
pepyo: A picture of a lovebird (Default)
Day 13: Main warframe, jack of all trades, or somewhere in between?
Somewhere in between, but leaning very close to having a main warframe. Titania is the frame I play the most by far, however there are a few other frames I play as or would consider playing as for a change.

Nekros is one other frame I play as, though I mainly use him for farming. Volt was my starter frame, but I will consider playing him again if I can find good weapons to pair with him.

I also liked playing Grendel and Wisp, though I haven't spent as much time with them as Nekros or Volt.


pepyo: Titania Prime glyph from Warframe (titania prime)
Day 12: What is your favorite quest?
I would say The New War if I wanted to make a quick answer out of this, however I will have more to write about when it comes to my close favorites, those being Chains of Harrow, The Sacrifice, and Veilbreaker. I will break down why I liked these quests individually.

Oh yeah, and there will also be spoilers for each of these quests, so if you don't want to see those, best look away now.

Chains of Harrow: What I remember of this quest's gameplay isn't too ground breaking, however, I feel like this quest had a strong tone about it. Especially in the beginning, I felt like the devs were almost trying to give off a horror vibe? Like the quest did not scare me, but I felt a sense of unease as I played through the main parts of the mission. The missions I remember took place in dark versions of normal tilesets, which I feel added to that ambience.

I also like what story they were trying to imply. The idea of a Tenno being cast out by the mythical Margulis is interesting and adds a kind of nuance to the idea of Margulis I had built up in my mind. The wiki states that "he was cast out by Margulis and his fellow Tenno for having blinded Margulis", however the exact line in Warframe is "BLINDED SHE CAST HIM OUT". In the Second Dream quest, there is also dialogue from the Operator stating "We hurt her, blinded her, but even then, she never abandoned us". The use of "we" and the specific statement that Margulis didn't abandon the Tenno even when they hurt her makes me think that it wasn't Rell who blinded her -- or even if he did, that it's not the reason why she cast him out. Before this quest, I had a vague sense that Margulis wasn't a perfect saint figure, but afterwards it made me have like, a lowkey awareness of it. A little something that stays in the back of my mind. Margulis may have been one of the more morally good Orokin, but at the end of the day she may have held Orokin biases -- similar to how white people can have progressive thoughts but exhibit sub-consciously racist actions.

On that, I feel it important to note that Rell is stated to be autistic. I feel like that is the real reason why Margulis cast him out. It happens with real life autistic children who are considered to much to handle, and are ostracized by either the adults around them or their peers. I don't doubt Margulis loved the Tenno, but I think her and any Orokin moral bias would have compelled her to abandon Rell or create some justification for it.


The Sacrifice: Once again one of those quests where I don't think the gameplay is super amazing, but the LORE absolutely hit. The main thing I took away from this quest was the terrible origin of the Warframes, as well as the oddly... optimistic relationship between frames and their Operators? Basically, all past Warframes used to be people once, but through the Infestation they were turned into weapons, and in The Sacrifice you get to see just one instance of someone getting turned into a Warframe! (And as a punishment no less!) We also get to see what happens when a Warframe retains sentience and what effects Transference has on the Operator, which are interesting but are not my main focus when it comes to that quest.

Second after the origins of the Warframes is their relationship to the Operators. I think the reason why it sticks with me is best summed up in this quote, which is also one of my FAVORITE Warframe quotes:

"And it was not their force of will — not their Void devilry — not their alien darkness... it was something else. It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing — and take away its pain." - Ballas

Both Warframes and the Tenno are seen as monsters, and yet the two of them have a synergy to them. An understanding. The relationship between Warframes and Tenno is not just that of the driven and the driver, but two elements in cooperation. This kind of duality is especially seen in gameplay with Excalibur Umbra. Because his sentience is retained, he is able to fight alongside the player when they are in Operator mode.

By the way, I also wanted to share this visual glitch someone got while playing The Sacrifice quest. I lowkey think it should become a feature.

I think in other places describing what it's like to become a Warframe, they describe it as a visceral and agonizing process. As a part of his KIM messages, Amir, the protoframe for Volt, describes his warframification process as "like ants crawling through your veins, under your skin, inside your eyeballs, biting you everywhere / too many legs inside your organs, scratching, skittering, trying to escape". All in all, not pleasant! With that in mind, it would make sense if Umbra's remaining memories featured these black silhouettes. You would lose out on seeing Isaah's face, but I'm looking at the symbolic merit here. Imagine reliving the most painful moment of your life. Agony fills your mind you can't even remember the face of the man you hate or the son you loved. Being only able to see Ballas's glowing eyes also adds a sense of menacing to the scene. Umbra hated Ballas I'm sure, but in these final moments I think it'd be sensible to be feeling an immense amount of fear -- not just because of the monster he's about to become, but what Ballas will make him do to Isaah.

Veilbreaker: This quest is kind of the inverse of the other two quests where the lore is kinda ok, but it's the gameplay I'm really jazzed about! When I say the lore is okay, I mostly mean that there's not much *new* that is covered compared to all that happened in The New War. The big thing to me about this quest is how it fishes up gameplay and content from older sections of the game and finally gives it attention! For one, it brings back the ability to play as Kahl-175, which in a game where you're usually the biggest threat in the room, is a nice change of pace! I also like that the quest introduces an avenue for you to keep playing as Kahl-175, with new mission types and rewards too! Daughter from the Entrati family makes a comeback too, though how much of a "comeback" it really is probably depends on how often you go to Deimos. I hadn't gone there often before The New War or after it, so it felt like ages since I had seen anything involving the family.

While I don't think Veilbreaker reveals much new stuff aside from the fact that Narmer has a new leader after Ballas, in terms of lore, I do like it for the openings it creates. As of late it feels like Warframe has been focusing on the big conflicts. Fighting the Indifference and all that. While that's fine and all, I also like to hear about what the little guys are doing, because there are a lot of smaller, but still important problems aside from the cosmic shit.

Now, the next thing DE can do to make me really happy is to introduce a Veilbreaker-like quest/mission-type where, instead of Kahl-175's control scheme we get to use Veso-R's controls more. While playing as Kahl-175 is far from playing as a Warframe, he is still the main source of damage in his missions. I would like to see more Veso-R type levels where you have to work with minions and dispensers!! We even have a Corpus member of Kahl's Garrison that remembers him. This is a prime opportunity to have Olvar-D try to follow in his footsteps!!!!

pepyo: Titania Prime glyph from Warframe (titania prime)
Day 11: Which MK-1 was your favorite when you started the game?
The Braton. My taste in guns is not very adventurous. Give me the thing I can point and shoot and I'm a happy camper.


pepyo: Titania Prime glyph from Warframe (titania prime)
Day 10: Have you reset your relationship with the Hex/Roundtable?
I have not reset my relations with the Hex, but I've done so for the Roundtable. The Roundtable are kinda special in that they're the ones whose problems you might not be able to address even if you pick "sensible" dialog options. I was able to address the problems of Kaya and Flare, however I wasn't able to fix things between Velimir and Minerva, so I reset their relations to try again. On that, I'm really glad the devs give the option to reset your relations with *just* the Roundtable. I wouldn't have reset if I had to reset EVERYONE.



pepyo: Titania Prime glyph from Warframe (titania prime)
Day 9: What would you like to see revisited and updated?
Between railjack and archwing missions, maybe the railjack side of Warframe. You couuuuld improve archwings just by themselves, but given that archwings have nice interplay with railjacks, I feel like the bigger system could benefit from an improvement.

Now when I say this, I will note that I don't know *how* exactly I would want railjacks to be improved. One of my ideas is to maybe have it so your railjack could function as your base of operations, similar to the orbiter or Drifter's camp. There may be some logistical issues in placing furniture in a gameplay area (since players and NPCs will roam), but I dunno... any in-ship decorations would be nice.

A more abstract idea would be to improve the controls of playing in a railjack. I feel like any position with a gun is the more engaging way to play railjack, but they are also the weirdest to control. This is especially true for the pilot's position. You can shoot from it, however the cursor is super floaty. This might be to help reduce motion sickness when inside the railjack, but to play like this just feels awkward.


pepyo: Titania Prime glyph from Warframe (titania prime)
Day 8: Which protoframe would you want added to the game?
Valkyr or Gara. For Valkyr, it'd be interesting to see if the writers will somehow keep her flayed flesh design with the protoframe, or if the protoframe looks more like Valkyr's Gersemi skin. (Maybe some lore event could happen that turns the Gersemi protoframe into the Valkyr protoframe?)

Gara I think would be interesting thematically. I think of the protoframes as not being just human versions of their respective frames, but people who bear the traits of their frame. Knowing that the person who'd become the Gara we know did so willingly, knowing the secrets of warframes, it'd be interesting to see another person who made that choice. Not just that, but a person we can talk to!



pepyo: Titania Prime glyph from Warframe (titania prime)
Day 7: How many companions do you have, and do you use all of them?
I have 4 living companions (2 Kubrows, 1 Predasite, 1 Helminth Charger), and 3 synthetic companions (Taxon, Djinn, Helios). I think I use each category of companion equally, though I have specific ones I use more often. I mainly equip one Kubrow (the one I use the most being named "CEO of Happiness" or something like that) and one drone (Helios) for long spans of time before switching between them. 



pepyo: Titania Prime glyph from Warframe (titania prime)
Day 6: What is your favorite mission type?
My favorite mission type to actually play through is spy missions! Yes I don't play them very often, but all the other mission types, while relatively easier, all kinda blend in my mind. With spy missions, I actually gotta stay engaged with the task at hand. That being said, I am the kind of person who likes doing spy missions without tripping any alarms if possible, so in some other universe I am also blasting through spy missions like any other mission.

I will also say that I did a LOT of spy missions when trying to farm Ivara, so I may be heavily biased from doing those missions over, and over, and over.



pepyo: Titania Prime glyph from Warframe (titania prime)
So a bit of context for the non-Warframe players: In WF, your Mastery Rank (MR) is basically like your player level. It is mainly raised by mastering new items, like pets, warframes, and weapons. It sucks being an MR-let so I'm currently trying to get my rank up and... goodness gracious.

I don't use the in-game market that much but DAMN should I. There are sooooo many weapons whose blueprints I could've just BOUGHT for credits!!
pepyo: Titania Prime glyph from Warframe (titania prime)
Day 5: How much do you worship grofit? (Screenshot your credit amount)
Before I put in my credit amount, I actually decided to go look up what the hell grofit is. Turns out it is a reference to a thing a character (Frohd Bek) in Warframe says:


Anyways, here's the credit count (around 3,700,000 credits). I used to have a lot more, but I spent around 10 million getting that captura scene that lets you roam your orbiter (which I think is stupid!)





pepyo: Titania Prime glyph from Warframe (titania prime)
Day 4: What moment do you wish you could replay for the first time?
This is probably such a cop out answer, but I would love to replay The New War quest again. It really is like THE Warframe quest and it's a shame that nothing else holds up a candle to it. What's a little bit more of a shame is the time I decided to play it. I think it was the near the beginning of the previous semester, so maybe December or January. I only had a few days left to freely play Warframe, so I decided to do the New War then and there. It was really cool! But at the time I was working on like, unusual levels of sleep that had me feeling just a little groggy the whole time. I would love to be able to replay and comprehend the whole thing with rested eyes.



pepyo: Titania Prime glyph from Warframe (titania prime)
A picture showcasing a look for Titania Prime in 3 different angles.

This is my current look for Titania Prime! Usually I dress my Warframes up with a theme, and while my Titania certainly has one, the theme itself has evolved over time.

When I had just the non-prime version of Titania, I wanted to give her a magical girl look, mainly inspired by Mami Tomoe. This made my Titania's color palette quite monochromatic, so over time I tried working in light blue as an accent color to all the yellow.

Once I got Titania's prime version, I kinda ditched the magical girl theming to go for a more regal theme. I think the flower ephemera and the wreathe-y signa go well together to emphasize some of Titania's ties with nature while also creating a more imposing silhouette. I had also recently gotten the Hexis armor set, which I think nicely filled in the empty space on her shoulders and chest without being too distracting :]

The only thing missing now is a fitting syandana! The thing is with Titania is that a lot of the syandanas don't look great on her because of her archwing, so most of them just kinda... weirdly physics out. I've considered the Sari or Raylta syandana, but the Sari feels too "grounded" for my tastes, and Raylta is tied to a pack and is too geometric for my look. I would LOVE it if DE made it so the fairy wings that appear during Titania Prime's razorwing could be active all the time as a syandana (the wings don't even have to flutter outside of razorwing to make me happy...!)

I also wanted to note for my look, that I kept the non-prime version's helmet. While I think Titania Prime is great, the only department I think she is lacking is her non-prime version's cute floppy ears. Titania Prime does have head attachments that wiggle if you shake her model, but they feel stiffer than her non-prime version.
pepyo: Titania Prime glyph from Warframe (titania prime)
Day 3: What is your favorite tileset?
This is a toughy since I don't pay attention to all the tilesets. The Silver Grove is one of my favorites visually, however I'm tempted to say it doesn't count because I'm not visiting that tile often in normal play.

So if we wanna narrow the selection down to tiles you see more often, the ones I like are the ones with open maps clearly meant for parkour. The Corpus Gas City tileset includes the most of these, if I remember correctly. Because I'm a Titania main I mostly just blast through these tiles, but I know that parkour in Warframe is quite fun when you have it right. Parkour also has been feeling a bit underutilized in more recent tilesets.



pepyo: Titania Prime glyph from Warframe (titania prime)
Day 2: Who was your first prime warframe?
Titania! I got her around January 10th 2025 when there was a prime resurgence. I have fond memories of building her since not only is she my favorite warframe, but I also remember getting 3/4 of her parts first try (this includes the SYSTEMS blueprint, though to be fair I was doing radshares to increase the odds, har har).

A screenshot of a Warframe chat.
(This screenshot is from the faithful day where I did a radshare of Lith T11, which is the relic that contains Titania Prime's systems)



pepyo: Titania Prime glyph from Warframe (titania prime)
Day 1: When did you start playing Warframe?
I believe I started playing Warframe on July 2024, after one of my friends pointed out that it was in my Steam library. I was and am still a Mac user, so I think I just kept Warframe in my library on the chance that they'd put out a Mac release. Digital Extremes has not, however, between the time I added the game to my library and when I started playing, I think the tools for emulating Windows programs on Mac hardware has since improved.

Side note: It's funny how Warframe has a version for iPhones but not one for Macs... I have it because it's nice to check in on my dailies, but I cannot imagine playing Warframe like this... Like I feel Warframe can be a bit mechanically complex especially in terms of movement, so trying to fit all of those controls on a dinky little mobile device... Awful.

A picture containing the prompts for 30 days of Warframe

Page generated Feb. 1st, 2026 09:59 pm
Powered by Dreamwidth Studios